Andrew J Webster

628-238-9372 | AndrewJWebster1981@gmail.com

Executive Summary

Seasoned game producer with over 20+ years of experience leading teams, managing complex projects from inception to launch, and fostering strong studio relationships. A calm and decisive leader, adept at navigating challenging situations and driving solutions by building relationships based on open and honest communication.

Core Competencies

Executive Alignment
Budget Management
Franchise Management
Leadership & Team Building
Project Risk Mitigation
Outsourcing & Co-Development
Studio Relationship Development
Contract Negotiations
Long-Term Strategic Planning

Professional Experience

Production Director, Development (250+ team)

Amazon Games Studio | Nov 2024 - Present

  • Currently lead and mentor a cross-functional team of 15, including Release Management personnel and Live Ops producers, to drive seasonal updates on New World and career growth.
  • Improved studio-wide processes by implementing team restructure (from multiple small teams to pod and strike teams), Jira-driven feature status reports for the New World team and starting build failure tracking with QA and Release Management.
  • Conceived and operationalized the "Incubation Teams" program, a new framework for rapid prototyping with co-dev support; built the business case, process, and P&L, leading to its adoption by a 50+ developer team.
  • Championed production efficiency by training the team on AI applications, accelerating workflows and outward reporting by implementing Amazon Q CLI. This reduced manual processes, such as a one-hour Jira import for 20+ issues, to minutes.

Senior Producer, Development

Amazon Games Studio | 2023 - 2024

  • Spearheaded the successful console launch for New World, coordinating all beta and full version deliveries and serving as the main point of contact for first-party discussions, waivers, and progress updates.
  • Drove a 50% reduction in deployment lag by successfully negotiating for authorization to self-submit retail builds, unlocking daily retail environment testing during a critical project phase.
  • Owned the entire console product pipeline, from analyzing complex problems and resolving cross-team dependencies to driving milestone completion and ensuring alignment with strategic priorities.
  • Resolved a critical team pain point by establishing a new planning and scheduling process with accurate working estimates, significantly improving project predictability and team morale.

Executive Producer, Publishing

2K | 2019-2023

  • Hired, managed, and mentored a team of 16 producers, fostering their career growth while guiding multiple projects from concept through to completion.
  • Drove the commercial success of the Borderlands franchise, supporting its growth to a billion-dollar brand and launching new IP like Tiny Tina's Wonderlands.
  • Oversaw the launch of Marvel's Midnight Suns, managing the development partnership with Firaxis to deliver the project on schedule.
  • Led strategic planning for product budgets and milestone schedules across a portfolio of 10+ titles, identifying and resolving overruns and reporting on project status to executive leadership.

Other Experience

  • Associate Producer / Producer (2K) | 2012-2018
  • QA Supervisor / Lead Tester (2K) | 2009-2012
  • Began career in Quality Assurance, progressing to Lead Tester on multiple high-profile titles at Rockstar Games (2003-2007).

Selected Production Credits

New World: Aeternum (2024) - Production Director
New World: Rise of the Angry Earth (2023) - Sr. Producer
Marvel's Midnight Suns (2022) - Executive Producer
New Tales from the Borderlands (2022) - Executive Producer
Tiny Tina's Wonderlands (2022) - Executive Producer
Borderlands 3 (2019) - Sr. Producer
WWE 2K19 (2018) - Producer
Mafia III (2016) - Associate Producer

Technical Projects & Continuous Learning

Webster AI Chef App (Personal Initiative)

  • Product Architecture: Architected a full-stack, intelligent meal planning PWA featuring first-to-market integrations like Instacart delivery, AI-generated pixel art (Gemini 2.5 Image), and a social Community Cookbook.
  • Advanced AI Engineering: Engineered an AI Vision pantry scanner using Gemini 2.5 Flash Vision for high-specificity ingredient recognition, and a self-learning Firestore database that continuously refines shopping list accuracy through an AI-driven curation loop.
  • Full-Stack Development & Design: Developed the application using React 18/TypeScript with a serverless Firebase Cloud Functions backend; implemented a comprehensive "Medieval Fantasy Kitchen" design system with 100+ custom pixel art assets to create a unique, game-inspired user experience.
  • Project Scope & Complexity: Delivered a feature-rich platform encompassing 80+ UI components and over 3,900 lines of backend code, including robust customization (8 dietary profiles, 17 cuisines) and meal plan sharing via unique codes.