Executive Summary
Seasoned game producer with over 20+ years of experience leading teams, managing complex projects from inception to launch, and fostering strong studio relationships. A calm and decisive leader, adept at navigating challenging situations and driving solutions by building relationships based on open and honest communication.
Professional Experience
Production Director, Development (250+ team)
Amazon Games Studio | Nov 2024 - Present
- Currently lead and mentor a cross-functional team of 15, including Release Management personnel and Live Ops producers, to drive seasonal updates on New World and career growth.
- Improved studio-wide processes by implementing team restructure (from multiple small teams to pod and strike teams), Jira-driven feature status reports for the New World team and starting build failure tracking with QA and Release Management.
- Conceived and operationalized the "Incubation Teams" program, a new framework for rapid prototyping with co-dev support; built the business case, process, and P&L, leading to its adoption by a 50+ developer team.
- Championed production efficiency by training the team on AI applications, accelerating workflows and outward reporting by implementing Amazon Q CLI. This reduced manual processes, such as a one-hour Jira import for 20+ issues, to minutes.
Senior Producer, Development
Amazon Games Studio | 2023 - 2024
- Spearheaded the successful console launch for New World, coordinating all beta and full version deliveries and serving as the main point of contact for first-party discussions, waivers, and progress updates.
- Drove a 50% reduction in deployment lag by successfully negotiating for authorization to self-submit retail builds, unlocking daily retail environment testing during a critical project phase.
- Owned the entire console product pipeline, from analyzing complex problems and resolving cross-team dependencies to driving milestone completion and ensuring alignment with strategic priorities.
- Resolved a critical team pain point by establishing a new planning and scheduling process with accurate working estimates, significantly improving project predictability and team morale.
Executive Producer, Publishing
2K | 2019-2023
- Hired, managed, and mentored a team of 16 producers, fostering their career growth while guiding multiple projects from concept through to completion.
- Drove the commercial success of the Borderlands franchise, supporting its growth to a billion-dollar brand and launching new IP like Tiny Tina's Wonderlands.
- Oversaw the launch of Marvel's Midnight Suns, managing the development partnership with Firaxis to deliver the project on schedule.
- Led strategic planning for product budgets and milestone schedules across a portfolio of 10+ titles, identifying and resolving overruns and reporting on project status to executive leadership.
Other Experience
- Associate Producer / Producer (2K) | 2012-2018
- QA Supervisor / Lead Tester (2K) | 2009-2012
- Began career in Quality Assurance, progressing to Lead Tester on multiple high-profile titles at Rockstar Games (2003-2007).
Selected Production Credits
New World: Aeternum (2024) - Production Director
New World: Rise of the Angry Earth (2023) - Sr. Producer
Marvel's Midnight Suns (2022) - Executive Producer
New Tales from the Borderlands (2022) - Executive Producer
Tiny Tina's Wonderlands (2022) - Executive Producer
Borderlands 3 (2019) - Sr. Producer
WWE 2K19 (2018) - Producer
Mafia III (2016) - Associate Producer
Moby Games
Technical Projects & Continuous Learning
Webster AI Chef App (Personal Initiative)
- Product Architecture: Architected a full-stack, intelligent meal planning PWA featuring first-to-market integrations like Instacart delivery, AI-generated pixel art (Gemini 2.5 Image), and a social Community Cookbook.
- Advanced AI Engineering: Engineered an AI Vision pantry scanner using Gemini 2.5 Flash Vision for high-specificity ingredient recognition, and a self-learning Firestore database that continuously refines shopping list accuracy through an AI-driven curation loop.
- Full-Stack Development & Design: Developed the application using React 18/TypeScript with a serverless Firebase Cloud Functions backend; implemented a comprehensive "Medieval Fantasy Kitchen" design system with 100+ custom pixel art assets to create a unique, game-inspired user experience.
- Project Scope & Complexity: Delivered a feature-rich platform encompassing 80+ UI components and over 3,900 lines of backend code, including robust customization (8 dietary profiles, 17 cuisines) and meal plan sharing via unique codes.